schemata can be divided into a number of types. There are five types of schemata: scenes, events, actions, persons, and stories.
1. Scenes.
Scene schemata pertain to the arrangement of object is space. They encapsulate our knowledge, our expectations that object should be arranged in certain ways. Examples ar the face and body schemata. We expect their parts to be in certain places.
2. Events.
Scene schemata pertain to space and event schemata relate to time. They encapsulate our abstract knowledge about sequences of events. A simple example is boiling water. the events are prescribed. One puts water in an container, applies heat, and the water gets hotter and turns to steam.
3. Actions
This is a type of event schema, which represents only procedural knowledge . We have schemata for such routine actions as playing basket ball. An example is shooting a basket ball into a hoop. The schema consists of slots such as grasping the ball, steadying it for the toss by tensing muscles, judging the distance and force needed for the shot, and then actually throwing the ball. the slots in a certain order and can be filled with a variety of actual behavior.
4. Persons.
We use schemata to understand and predict the behavior of others. Probably we all develop a general person schema, which includes slots for motivations, interests, personality traits, etc. When we meet new people, we may instantiate this general schema.
5. Stories
Schemata are very important in understanding stories. We construct a specific schema of a given story. Some interesting research has suggested that wehave a very abstract story schema that is used to understand stories of all types. it has general slots for setting, main characters, and episodes.
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